Sunday, October 27, 2013

Coffee Table and Magnetic Interactive Objects


Finally! A coffee table build using a 40” Monolith (IR based touch overlay with a commercial display rated for horizontal usage) and a maple enclosure -- which I have in my own possession.

A friend of mine fabricated the adaptive top portion onto our old Geek Chic prototype build from the Locus days. The construction is all maple -- Geek Chic scrap and prototyping is still better than most. The Monolith sits fairly flush to the surface wood. It protrudes just enough to keep a smooth edge to edge transition from wood to metal.

The total build cost for this unit as a one-off custom build would be roughly 4600.00 USD -- not bad really, but still pretty high.

I'm currently using it to experiment with various non-direct touch systems such as cover glass with moveable, magnetic pieces. So far this has been a great build. The hardware is as follows:

  • 40” Monolith
  • 40” IR Touch Frame—This build is using a 4-point touch frame (can easily swap out the screen for another with more or less touch points—2, 4, 6, 10, 20, or more...)
  • 1/8” Tempered glass surface
  • Samsung ME40B Commercial display
  • Powder coated steel enclosure to hold the kit together
  • Zotac ID70
  • i3 2nd Gen Proc
  • 4 GB Ram
  • NVidia Discreet graphics adapter
  • Small, easily hidden package.
  • Surge rated power strip to enable single cable out from the table
    • Right now the PC and cables are just tucked underneath on the lower shelf. This will all be attached to a mounting system I’m hanging on the right hand inside wall. Easy to access but out of the way and visually clean.

The result is a quick and dirty interactive coffee table. The table design is such that the LCD hangs from the metal enclosure which clamps the touch and surface glass components together. The Monolith itself is held up on a small lip that exposes all of the inputs and output as well as the vents for the LCD—this allows for adequate ventilation and support for the metal enclosure which in turn carries the weight of the LCD and glass.

The short sides of the table are closed to allow for space to build our PC box and manage cables into a single exit point. The PC box will be movable from the right end to the left end in the event that I want to alter where the power cord exits the system without having to flip the LCD screen.

Current configurations are as follows:

  • Straight direct touch with no cover glass over entire unit. The Monolith surface glass is still present so touch actions are not occurring directly on the LCD.
  • Recessed screen and edging which allows for a top to be added to the unit which hides the touch screen until it is needed, desired. This build results in a slight drop after about an inch from the edge when the touch screen is exposed.
  • 1/4 inch tempered glass topper. This top allows the screen to be seen and used via keyboard/mouse or through the use of magnetic markers which are placed under the glass and then moved with a second set of markers from above. I’m working on a small collection of markers with different properties, right now I have some thick ones and some thin ones. The thin ones should allow for button like actions as they can be lifted out of the range of the touch and then “dropped” to create touch actions—however, right now, these thin ones will stack if they are brought over each other—work in progress.





Below is a video showing basic interactions with my first pass test of thru-glass magnetic objects, Alea Magnetic Markers and Refrigerator Magnets!


The idea is inspired by the magnetic box toys you see at various science and childrens museums. The external markers can be any object with a nice strong magnet in it, such as a toy truck. The internal markers can be smaller cylinders or less obtrusive objects. The basic idea would be an interactive software that the physical, external objects interact with by manipulating the various "tool-tips" active in the application. The application featured is the Windows 7 Touch-Pack Lagoon screensaver -- still a favorite on my older test systems.

A final build would use glass that runs edge to edge or acrylic that hooked around the long edges. Additionally, I’d use clear stand offs rather than the black PC feet which I seem to have an endless supply of..

The key observation from this weekend experiment is that my kids love it! They have been having a great time moving the pieces around and seeing the interaction with the water and the fish. They're not new to the screensaver, but the physical objects certainly renewed their interest. 

The Lagoon screensaver has a neat feature where a touch event left in place causes the fish to gather and "nibble" at the touch point. In a traditional installation, a user has to hold still and let the fish come up to them. I've shown Lagoon multiple times at conventions and shows over the years and usually have to demonstrate this element. With the static markers, the fish always come out to play when the screen is idle -- a very interesting change in behavior and thus, expectation. My kids are fairly young, they have a hard time holding still long enough for the reward of a finger surrounded by fish. Using these objects, they simply had to -not- touch anything for a few moments to enjoy the arrival of our skittish friends.

As time permits, I will continue to experiment with this table configuration and post my observations.






Long over due updates...

In July I left my day job at Boston University to dedicate my time and energy on Mesa Mundi and Mage Hand Studios.  These two entities are tightly bound, one with a focus on business applications and hardware and the other entertainment software for the consumer space.  MHS will be the vehicle for our soon to be announced gaming software packages while MM remains my business to business venture.

The plan is to continue to create free hardware designs and software for the community as time permits.  Only now I won't have to go it alone!  A team is forming, who I'll refrain from calling out directly here at this time.

I'm remarkably excited about the speed and direction we're heading.  We have come a very long way in a very short time.  We have hardware deployed to a number of businesses and have had dealings with named news agencies, NFL stadiums, and will be featured in the lobby of some of the up and coming tech/internet companies.  These are huge opportunities which I will publish more details on in the upcoming weeks.

If you're still following this blog, thanks!  I will endeavor to spend at least one day a week with an update.

Monday, November 26, 2012

Test results and an update

Hello again,

So as last mentioned, I purchased a couple of PQLabs frames from the new G4S line to test.  These are stellar frames.  The specs are bit misleading but that's not entirely unusual in the multitouch overlay camp these days.

I'm going to be relatively brief in this update with the promise of more details to come soon.  I went to a convention a few weeks ago called CETW.  The overall feel of the thing was less then what I'd expected.  I was still able to use the event for some good networking.  Just not as solid a lead as I'd hoped it would be.  CETW stands for Consumer Engagement Technology World.  All in all it was a fairly small affair.

The actual trip was fraught with problems.  A mix up with bags on my way out the door lead me to NY City with nothing but the bag of clothes and no wallet, ID, credit cards or other.  Fortunately I was able to get to and from the city without incident due to the TLC offered by Amtrak customer care (and some creative SMS from the lovely wife).

Add to this a serious twist in the weather, day one of CETW was the same New England was hit with a Nor Easter.  I apparently was not bundled properly for this weather as I got very ill by the end of the first day of the show and headed back to Mass.  By the next day I was starting to get a little sick but fought on.

Long and short of it is that I've spent the last couple of weeks with a "mild" pneumonia.  Slowly recovering, but the testing and reporting on such tests has been, understandably, lower priority to getting a whole lot of rest.

To give you the teaser I'd hoped to be a full fledged report:

I have a G4S from PQLabs to test side by side with the new ZaagTech X Slim Series.  The initial tests are remarkably close, but I don't want to let the cat completely out of the bag.

In additional news, despite being ill, I've launched our new and improved website at http://mesamundi.com.

Add to that a solid 24 hour Cyber Monday Sale for 5% off on our entire inventory (starting this morning)!

Well, signing off for now.  Back to resting and recuperating.

Thursday, October 11, 2012

The ever changing landscape

Hello All!

I've been hard at work building up Mesa Mundi Inc. as a real repository for multi-touch resources.  We're testing some of the new PQLabs frames this weekend.  For those of you who know, I made the switch to ZaagTech's touch frames for a rapid product build a while back.  This was primarily due to spotty performance with the PQLabs product around the extreme edges (where a your system menus tend to live). Supposedly this has been corrected with the new G4 line-up.

Add to that a claim of a major speed/responsiveness boost and this could be an interesting weekend.

In other news (read "teaser"), I've been busy working on some new agreements for hardware which could lead to some very interesting new posts in the coming weeks.  Lets just say this, "The landscape is changing and it's changing very fast."

I'll post some comparison videos and such after the tests are complete!

[Update] The initial tests are done, but a long weekend with two small children has resulted in little to no time to collate data or process photos/video.  I'll post the findings soon.

If you simply cannot wait and were sitting all weekend with baited breath -- email me or post a comment.

Wednesday, June 27, 2012

It is that time again...


...to post something to the blog!

Lots of happenings the past few months.  PAX East was a whirlwind and, while not financially a success, has kick-started a large number of new opportunities.

The overall reaction from those who found us in the back of the technology floor was more than positive.  We're planning our Con circuit for next year with a few new additions due to the overwhelming response from Rooster Teeth as well as several others!

Since that fateful day(s), we've been hard at work refining our design and demoing our technology.  With a few potential customers in the wings currently possessing demo equipment, we could see a turn around from low volume sales to duhn-duhn-da! middle volume sales.  Most of this I cannot talk about in detail yet, however...

I can talk about a talk I gave last week at Boston University on the emergence of affordable touch technology, the state of the home-brew community and the general nearness of ubiquitous computing.  The attendees, mind you, probably did not get nearly half of that content out of my talk.  This is primarily due to my suffering from e-x-t-r-e-m-e stage fright!  Yeah, give me a potential audience of 60 thousand and I'm fine.  A room of 6 - 20 and I'm done for.

Still the response to the talk was great.  So I must have done something right.  Today we demonstrated our technology to a couple of departments at BU who seem quite interested in what we've got.

In addition to the general push to acquire more clients and improve our offerings, I've been working on a new web-site/store for the ol' company.  The new and improved mesamundi.com is live; however, it is not really ready for prime time.

Soon! It shall be ready!

Software.  We've got a new title coming out from one of our software partners.  It is a digital version of the board game Hansa Teutonica.  I'm very excited about this title as it will constitute our first fully funded (temporarily) exclusive title for multi-touch.  Yeah!

Cards, dice, etc!  More games to come.  We're embarking on an aggressive software development phase in which we are planning to release several card, dice and table games.  I'll be revealing titles and what not as we get further along.

next up, I'll post some photos from our recent work.

Wednesday, March 28, 2012

d20Pro on the NUIT40

And now what we really care about!  Touch Virtual Table Top software!  Unfortunately, we are still not multi-touch ready with d20Pro.  However, that is a GenCon 2012 goal.



And two quick videos